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![]() ![]() ![]() Increasing the window size causes at least two mysterious effects:ġ) the upper region of the screen is corrupted. Is this fixing all the problems? No, not at all! This is implemented in the attached dxwnd debug release. It works with 0,0 window size (that is, the native 640x480 resolution), but to scale to different sizes you need to hook the GetRgnBox gdi call. ![]() The "RollerCoaster Tycoon" game (the first one of the series) is showing a very peculiar behavior.
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